PR-02

by Jake Boceski

Primary hero shot of the PR-02.

A user placing a Nothing Phone into the PR-02.

The PR-02 situated on a desk.

A collection of CMF iterations of the PR-02.

Project Description

The PR-02 is a phone lock box that leverages strategies of building routines, sensory engagement, and user encouragement to assist in reducing smartphone addiction. At the beginning of the week, users input the date and time at which they would prefer the PR-02 to lock their smartphone. Once that time arrives, the device beeps and flashes its lights to indicate a lock-away period. To stop the lights, the user must place their phone in the front lock section, reducing phone usage through the creation of that particular habit. Engagement is enhanced by the progress-tracking LED matrix, which tracks successful weeks over a yearly period, alongside multi-sensory feedback through the integrated speaker beneath the slot section.

Designed with the ethos of Teenage Engineering in mind, the PR-02 features a bold CMF with RAL-indexed colours and silk-screened graphics. The construction of the PR-02 is primarily a powder-coated sheet-metal aluminium case with a collection of injection-moulded components, designed with manufacturing in mind.

The PR-02 invites users to reduce their phone usage through the creation of a habit, and its distinctive ID further reinforces the prominence of the designed artefact.

PR-02 product autopsy.

A top view of the PR-02.

Bio

Jake is a Product Design graduate from the University of Technology Sydney (UTS) with an interest in consumer electronics, sustainability, and transdisciplinary teamwork. Their practice blends emerging technologies and the iterative design process to create novel forms, interactions, and experiences for users within systems. Jake's design process entails problem framing and sketching with model-making, followed by the design of CAD models ready for manufacturing or 3D visualisation.

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